if not or not
The if statement creates the branches and switches of your Xtscript
[...] = optional ... = your value
if not ... or not ...
...
[else
...]
endif
Example code
<!--parser:xtscript-->
var $x = call mt_rand $min=1;$max=2
var $y = call mt_rand $min=1;$max=2
# If not ... Or not...
# simulates $x == 1 and $y == 1
if not $x == 1 or not $y == 1
print One of \$x or \$y is not equal to 1
else
print Both \$x and \$y are equal to 1
endif
print <br />\$x=$x \$y=$y
<!--/parser:xtscript-->
Show in textareaExample output
ReloadOne of $x or $y is not equal to 1
$x=2 $y=1